You will then need 40 fabric and a Tailor Bench. In order to be able to craft Pants, you will need to have researched Complex Clothing on a research bench. If nothing else your male colonists need pants, in contrast, your female colonists need something that covers their torso. Pants are important for male colonists as it prevents them from suffering the Naked mood debuff. Probably the most popular and most common leg covering within the game, although there are only 3, to begin with. Thanks to how quick the T-shirt is to make, you don’t need to use an electric tailor bench, a hand tailor bench will do just fine. In order to be able to craft a t-shirt, you will need to have researched Complex Clothing on a research bench. If you are truly desperate for materials then maybe the T-shirt is an okay option… or not because tribal wear exists! What are the benefits? Honestly, there isn’t a whole lot of point to crafting t-shirts, regardless of the material used the t-shirts miss the mark. If you happen to have a colonist with the bloodlust trait then that’s perfect! Problem solved, corpse clothes don’t seem to bother Bloodlust colonists. There are rare occasions that attackers come wearing incredibly sought after clothing and it would be a waste to destroy it as usual. It is almost never beneficial to get your colonists to wear tainted clothing… almost. If a colonist is forced to wear tainted clothing they suffer from a mood debuff. The following list is based on a Cassandra Classic game in a temperate biome.Īny clothing worn or item carried by a character that has died becomes tainted. There are a couple of different play modes to choose from that shifts the pacing of the story, Cassandra Classic: a moderately paced story, Phoebe Chillax: more building oriented - a much more peaceful story, Randy Random: completely unpredictable, fast-paced and manic.Īlong with the three story modes, there are also numerous settings in which you may choose to settle, as such you will want to alter your choice of clothing depending on the terrain and dominant season for the region. The setting and style is an interesting mix of classic western and scifi. For those that don’t know Rimworld is a top-down resource management colony building sim.
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